Created December, 2019. Usage: Textures for building: In the material texture File property, instead of a normal file location use "avatar:XYZNs*.mov" where XYZ is the row and N is the number. For example, "avatar:sbj5s*.mov". Do not include the quotation marks. This compendium was cobbled together in about a day, so it is not perfect. If you see duplicates within a certain row (as with T3gem-T9gem) use the lowest numbers, as the larger numbers will not work. That they are displayed here is a side effect of how the textures were extracted. Perhaps in later versions this will be remedied. Additionally certain holograms have found their way in here, as with mav and bfy. These have more than the standard number of textures for obvious reasons and only slides 1-9 will be displayed. Transparency is not represented here and cannot be due to how the images are extracted. It is entirely possible that I messed something up, so if you notice anything missing please let me know.